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Qifan Huang  

Language: C++, C#, Matlab, html, D3, Javascript

Skills: OpenGL, Glut, SteamVR

Engine: Unity

Environment: Linux 

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Education 

University of Davis, California

Double Major in Computer Science and Cinema and Digital Media 

Expected Graduation: 2019

 

Projects

VR Game - In the Brain, Course Project for Performance Studies, March 2018 C# Unity

- Design a VR experience to illustrate the concepts of posthumanism

- Implemented the game through Unity and SteamVR

-Link on itch.io: https://yellowsail.itch.io/in-the-brain

 

Data Visualization for Cities Transportation System, Project for Data Visualization, March 2018 HTML, D3, Javascript 

- Implemented a comparable city maps with time slider to show the development of      transportation system over time 

- Cleared and organized data through D3

 

Doom Game - Alice in Wonderland, Course Project for Directed Group Study, December 2017 C# Doom Engine

- Designed a game about retell the story of Alice in Wonderland 

- Implemented the game through Doom Engine

- Link on itch.io: https://yellowsail.itch.io/doom-mod-alice-in-wonderland 

 

Unity Game - Miniture, Course Project for Object Orient, June 2017 C# Unity

- Designed a game about click farmer  

- Implemented the game through C# and Unity 

- Link on itch.io: https://yellowsail.itch.io/minitrue 

 

Curve Drawing System, Computer Graphic Course Project, October 2017 C++ Glut 

- Implemented Bezier And B-Spline curving drawing using glut and C++

- Designed knot bar interface 

 

 

Experience

UC Davis Electrical and Computer Engineering Department, Game Designer, Unity and C#, Davis, April, 2018

-Designed game scenes that can simulate the process of fabricating transistors

-Implemented game scene through Unity 

 

UC Davis Food Department, Game Programmer, Unity and C#, Davis, August, 2017

- Implemented  a 2D basketball game in Unity through Unity 3D mode

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