Qifan Huang
Language: C++, C#, Matlab, html, D3, Javascript
Skills: OpenGL, Glut, SteamVR
Engine: Unity
Environment: Linux
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Education
University of Davis, California
Double Major in Computer Science and Cinema and Digital Media
Expected Graduation: 2019
Projects
VR Game - In the Brain, Course Project for Performance Studies, March 2018 C# Unity
- Design a VR experience to illustrate the concepts of posthumanism
- Implemented the game through Unity and SteamVR
-Link on itch.io: https://yellowsail.itch.io/in-the-brain
Data Visualization for Cities Transportation System, Project for Data Visualization, March 2018 HTML, D3, Javascript
- Implemented a comparable city maps with time slider to show the development of transportation system over time
- Cleared and organized data through D3
Doom Game - Alice in Wonderland, Course Project for Directed Group Study, December 2017 C# Doom Engine
- Designed a game about retell the story of Alice in Wonderland
- Implemented the game through Doom Engine
- Link on itch.io: https://yellowsail.itch.io/doom-mod-alice-in-wonderland
Unity Game - Miniture, Course Project for Object Orient, June 2017 C# Unity
- Designed a game about click farmer
- Implemented the game through C# and Unity
- Link on itch.io: https://yellowsail.itch.io/minitrue
Curve Drawing System, Computer Graphic Course Project, October 2017 C++ Glut
- Implemented Bezier And B-Spline curving drawing using glut and C++
- Designed knot bar interface
Experience
UC Davis Electrical and Computer Engineering Department, Game Designer, Unity and C#, Davis, April, 2018
-Designed game scenes that can simulate the process of fabricating transistors
-Implemented game scene through Unity
UC Davis Food Department, Game Programmer, Unity and C#, Davis, August, 2017
- Implemented a 2D basketball game in Unity through Unity 3D mode